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File: JugglingPattern Among the first questions people ask when they discover someone can juggle is "How many can you do?" and "Do you do chainsaws?" These questions clearly demonstrate the common misperception that once you can do three balls (say) the only possible way to go is either to do more objects, or to do other (invariably dangerous) objects, or preferably both! The other common misconception is that when you juggle, the balls (clubs, rings, chainsaws, fire-torches, machetes, whatever) go around in an elongated circle. Sometimes they do, but more often they don't. The truth is that the simplest way to juggle three is in a cascade, a figure-of-eight pattern consisting of two arcs meeting in the middle. This is the first example of a JugglingPattern, a way of juggling that repeats and makes some sort of shape or pattern in space. This is in contrast to a JugglingTrick which usually consists of a single throw or a short sequence of throws whose interest lies in the very fact that it breaks the pattern. The distinction, however, is not rigid. There is an almost infinite variety of JugglingPatterns and JugglingTricks that can be done with just three balls. Some involve ArmMovement, some involve TimingVariations, and others involve a style called SiteSwap. For now we will list just a few examples, and if you want to know more then do LetUsKnow because there are many more. These are JugglingPatterns: ********> * Cascade * Fountain * Shower * HalfShower * FalseShower * MillsMess ******** * Chops * TheMachine * a.k.a. TheRobot * a.k.a. TheFactory * TwoAndOne * TheWeave * Tennis ******** * TheBox * 441 * (a.k.a. FakeBox) * 45141 * Rubenstein's_Revenge * Burke's_Barrage * Andrew's_Alliteration ********< See also JugglingTricks, InventingSynchronousPatterns